|3DS2011_CAT_TF_Assistant.max||508 KB||Apr 19th 2014 at 4:25am|
|3DS2011_CAT_TF_Citizen_Male.max||356 KB||Apr 19th 2014 at 4:25am|
|3DS2011_CAT_TF_Civilian.max||440 KB||Apr 19th 2014 at 4:25am|
|3DS2011_CAT_TF_Engineer.max||880 KB||Apr 19th 2014 at 4:26am|
|3DS2011_CAT_TF_FemScout.max||936 KB||Apr 19th 2014 at 4:26am|
|3DS2011_CAT_TF_Heavy.max||412 KB||Apr 19th 2014 at 4:26am|
|3DS2011_CAT_TF_Medic.max||508 KB||Apr 19th 2014 at 4:26am|
|3DS2011_CAT_TF_Pyro.max||552 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_Scout.max||644 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_ScoutMama.max||464 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_Sniper.max||428 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_Soldier.max||512 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_Spy.max||404 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_TF_Starman.max||872 KB||Apr 19th 2014 at 4:27am|
|3DS2011_CAT_ValveBiped_Male.max||376 KB||Apr 19th 2014 at 4:27am|
|3DS2014_CAT_Dota_KingOfPain.max||812 KB||Oct 5th 2017 at 8:27pm|
|3DS2014_CAT_Dota_Legion_Commander.max||556 KB||Oct 9th 2017 at 12:40pm|
|3DS2014_CAT_Dota_QueenOfPain.max||1.41 MB||Oct 5th 2017 at 8:27pm|
|_LICENSE_CC_BY_30.txt||166 B||Apr 19th 2014 at 4:27am|
Hello folks, Max here. This repository will allow you to grab some files from my work on Source engine stuff—mostly from my animated shorts—which I am "open-sourcing" to the community. This includes Source Filmmaker, of course, but also Garry's Mod, Team Fortress 2, and Dota 2. You'll mostly find rigs and models here, usually along with their source files, so that you can modify and bend them to your will, or just satisfy your curiosity.
If you use this work in your projects, you must credit authors properly! Game art is often a group effort, and I was often not the only creator involved; sometimes, I wasn't at all. (A few things here are merely hosted by me on behalf of friends.)
Outside of YouTube monetization, please don't make money off of this without asking first. Don't forget that some of this may be derivative of content created by Valve Software and that it may covered (partially or entirely) by their own license. If you have any questions, you can contact me at email@example.com, but please be aware I won't be able to provide in-depth tech support.
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